Webomator - Home
 
Tutorials
Retrofuturist's Bookshelf


    Subscribe
Add to Technorati Favorites
 
 
Airshipworld

Almost Scientific

Atomic Rockets!

Brass Goggles

Dark Roasted Blend

Diane Hoeptner

Doc Atomic’s Attic

Evil Mad Scientist Laboratories

Frederik Pohl

Golden Age Comic Book Stories

io9 Blog

Laughing Squid

Modern Mechanix

Paleo – Future

Ray Gun Revival

Silver Rockets

TOR Blogs

WebUrbanist

 

Archive for the 'Web Development' Category

“Choice of the Dragon” game – and its Downloadable Engine

Saturday, May 29th, 2010

I just had some fun playing through a text adventure game called Choice of the Dragon (try it!).

It was created with a system called Choicescript. Choicescript games are free to play on the web, but are also available as iPhone and Android apps. There’s (so far) one more game called Choice of Broadsides.

In a lot of ways these resemble what I’ve done with Thrilling Tales of the Downright Unusual – in fact the basic differences are owed to the two facts that I’m simultaneously developing for the web and for print, and I’m illustrating my story nodes. As it stands the Choicescript games don’t support illustrations but it wouldn’t take much custom Javascript (and/or php) in the page template to fix that. Choicescript allows you to set variables depending on the player’s actions and one of those variables could easily be the URL of an illustration. A little document.write, and you’re there.

If you’re interested in playing with Choicescript – some user-created games get hosted on the choiceofgames site – you can start out with the blog.

Technorati Tags: , , , , ,

The Retropolis Multi-POD Web Site, Part 2: The Tools

Friday, December 11th, 2009

A couple of weeks ago I posted the first in a series of articles about my experiences in putting together a single web site that combines products from several different print-on-demand companies. For a better idea of what I was trying to do, and what I felt the design priorities were, you should have a look at that article.

You’re back? Okay then.

In order to get the basic function of the site working, I used three different solutions from three different sources. I’ll be writing about each of them in detail as we go. For today, let’s start with an overview of those three solutions.

They are CPShop, for Cafepress content; the Zazzle Store Builder (ZSB) for Zazzle content; and myPFStore, for Printfection content. Here’s a basic description of their features.

(more…)

The Retropolis Multi-POD Web Site, Part 1: Design Considerations

Tuesday, November 24th, 2009

The first in a series of articles that describe how I combined products from several different print on demand companies into a single web site at my own domain.

Ray guns are important in web site designThe design of a web site is always about several things, and only one of those things is "making it pretty". In fact the way you make it pretty all depends on the decisions you’ve made about what the purpose of the site will be (often not as obvious as you might think), what the content will be, how the user will find that content, and how the user will understand where he or she is within the site – and then be able to get elsewhere with as few clicks as you can manage.

The answers to those questions determine the framework within which you will make the site pretty. That’s because these answers tell you what you’re designing. If you leap off to figure out what it’s going to look like without answering those questions first you’re going to end up with something that (presumably) looks great, but whether it does the job it needs to do is left completely to chance.

(more…)

The Art of Retropolis – all in one place!

Friday, November 20th, 2009

Retropolis ArtSo… when last we saw our hero, who at that time was me, I was working on the second half of my illustrations for Thrilling Tales of the Downright Unusual.

Then, to all appearances, I vanished.
Here’s why:

In the annual ramp up to the holiday season – that happy, carefree and yet spiritual time when I turn you upside down and try to shake all the change out of your pockets – I took on a big project that’s been on my mind for the last couple of years.

There are a whole bunch of places on the web where I sell my work, as posters and prints, on the ever-popular t-shirts of the Retropolis Transit Authority and – new, this year – on customizable business cards and other nifty swag at the Retropolis Travel Bureau. The trouble is that although I do cross-link between them, where I’m able, there was no central clearing house for all these different things. A visitor to one would usually not realize that the others existed.

So I’ve just completed that very clearing house: an "Art of Retropolis" site where I combine the products I sell through different vendors so that they’re all available in one spot.

In order to do that I had to combine three different scripts to draw in the products, along with quite a few static pages, in such a way that (I hope) it’s not confusing to the user, and moreover – when the all powerful Googlebot sees it – the site does not look as though someone’s simply scraped existing content from my original online shops. Which is pretty much a death sentence where SEO’s concerned. These two issues were such important and interesting problems that I may write up the project later on.

But for now, IT’S ALIVE!!!!!

If it works as well as I hope it will, I’ll probably do the same thing with my scattered Celtic art shops. Sometime next year.

And Thrilling Tales? I was already aware that creating the illustrations for its first story was taking longer than I’d expected. So its launch – which I’d hoped would happen right about now, or soon after – will be taking place early next year.

Technorati Tags: , , , , , , , , , , ,

Three New Tutorials on Customizing a Zazzle Store

Sunday, May 10th, 2009

Tutorials! Honest!

Two weeks ago I started to set up my first gallery/store at Zazzle; when the powers that be there saw what I was putting on the gallery’s front page they ushered me into the closed beta of their new Store Customization system. I set up a second gallery there this week, and the other night they opened up the beta so everyone could play.

This turned out to be perfect timing for me. I’d had a chance to experiment with a system that was almost ready for release (this means there was documentation!) and which as a result was pretty solid. I’d gone through about a week and a half of trying to figure out how to do the things that just about anyone would want to do and it was all fresh in my mind.

So I wrote up three tutorials at the Zazzle forum, which I’ve retooled a bit and reformatted to post here.

1. Skinning the Zazzle Sidebar

This is a step-by-step tutorial with sample graphics. It shows you how to use three small images, some CSS, and some HTML to change the appearance of your Zazzle sidebar.

2. How to Reorganize Your Zazzle Sidebar

This shows you how Zazzle’s modular elements fit together to build a store’s sidebar, and how you can move those elements around till you like ‘em.

3. How to Add a New, Custom Page to Your Zazzle Store

Here’s another step-by-step tutorial that helps you to create an entirely new page, which comes up in the sidebar like any of the standard pages and can contain your own custom content. It’s much easier to do than to explain!

Technorati Tags: , , , , , ,


 



   
Webomator - Home Who? Swell Spots