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Topic Archive: Web Development
The CreateSpace Shop Manager plugin for WordPress, revisited

Filed under Web Development, Works in Progress

Preview of the CreateSpace Shop Manager plugin for WordPress

Here’s another preview screenshot of my CreateSpace Shop Manager plugin for WordPress.

So far the config screen lets you add categories, rename them, change their options, change their sort order, and delete them; within the categories you can – this afternoon! – add books.

Adding the books means I have to generate thumbnail images for them. That’s because of the big surprise I found when I added CreateSpace books to the Archonate Bookstore: the thumbnails expire! It must have something to do with Amazon’s cloud hosting.

They generate a thumbnail image dynamically when you visit the page and a few hours later… that image won’t be there any more. So my plugin captures the thumbnail, does some processing on it, and saves off a permanent copy of the image.

Next up is sorting and deleting books within a category. The ‘Refresh’ buttons below the books will capture a new thumbnail image (in case the cover is changed).

I may need to stop working on this tomorrow, at least for a little while, so I’m hoping to have everything in the Admin UI working properly by then.

 

Please consider helping me to continue my creative work and deal with the financial aftermath of cancer
 
 
New in the Pulp-O-Mizer: export and import your cover settings

Filed under Web Development, Works in Progress

The Pulp-O-Mizer: now with imports and exports

The Pulp-O-Mizer‘s latest feature was added for those folks who run Pulp-O-Mizer contests; but it turns out that it’s useful for anybody who wants to move their saved covers from one device (or person) to another. Therefore, we all win!

Now you can export and import your cover settings. This is pretty much like saving and loading, except that when you save a cover’s settings they stay in the local storage of your device. Now by exporting the data you can move it from place to place, exchange it with other users, or store it in a deuterium-lined vault for future, furtive use. It’s all up to you.

The "Export" and "Import" panels appear right below the save and load controls.

 

 
 
New Improved Pulp-O-Mizer: Now, with T-shirts!

Filed under Print On Demand, Web Development

New, Improved PULP-O-MIZER: Now with T-shirts!

I’ve just updated the Astonishing PULP-O-MIZER: I’ve given it unnatural powers of T-Shirt and Hoodie Creation that I’m pretty sure Man Was Not Meant to Wot Of. I barely wotted of them myself, if the truth be told. It was a near thing.

I’ll need to keep an eye on the server’s status. Creating the shirts – and then displaying, deleting, hiding and showing them – eats up more resources than we’ve seen with the other products. There’s the chance that shirts will go in and out of service, all depending on the server’s load and my own demented whims.

If I say so myself – which I do, you notice – it’s a pretty neat system, though. Each user gets his or her own private folder of shirts (so they can’t prowl through the shirts that other people have made); one can delete all the shirts in one grand gesture of destruction (that part was easy) or one can select a single shirt or hoodie and doom it to be fed, alone and shrieking, into the mouth of the Destructinator* (that part was hard).

It’s all brand new, so here’s your chance to break it. I’ve tested it in every browser and OS I have and I’m pretty sure it won’t explode. But you should wear those rubber gloves and goggles, just in case.

*… a name that I wish I’d invented, even though I didn’t.

 
 
Matthew Hughes’ Archonate Bookstore is now open for business

Filed under Web Development

Matthew Hughes' Archonate Bookstore In spite of the Pulp-O-Mizer going crazy across Twitter and Facebook and web sites near and far, I have had work to do; and today I finished up one important task that probably shouldn’t have taken me so long. It’s the online bookstore for Matthew Hughes, the author of the Archonate stories (Majestrum, The Spiral Labyrinth, and Hespira, among them).

The first two eBooks to be available are Fools Errant and Fool Me Twice, Hughes’ early novels that set the stage for the Archonate and introduced us to its future Archon, Filidor.

The books are available in three formats: .mobi (for the Kindle and some other readers), ePub (for the Nook, the iPad, and lots of other readers), and PDF, which can be read by pretty much anything, except for horses. They just can’t seem to get the hang of it..

There should be more books coming online soon, too, and they won’t all necessarily be stories from the Archonate. Hughes is taking this chance to convert his whole backlist to electronic formats as those rights revert to him.

So go visit the Archonate Bookstore, already. It’s still all warm from the oven!

 
 
Return of the PULP-O-MIZER from OUTER SPACE

Filed under Web Development, Works in Progress

Pulp-O-Mizer: My Robot, the BURGLAR?

I see now that I let my blog lie fallow for an entire month, which is unusual. But I’ve been hard at work on the PULP-O-MIZER pretty much all of this time… apart from driving through a snowstorm and getting knocked on my backside by the flu for a few days.

By the time the holidays rolled around I had all of my intended features in and working and I’d also been through a series of optimizations and changes to get PULP-O-MIZED product creation working on the iPad and (I hope) on Android and Windows RT tablets. I haven’t had any way to test those yet, even by proxy. I could use some Android tablet and Windows RT testers, in case that sounds like you. Just let me know.

(In fact I’d be happy to have more testers of any description. I’m not going to give a public link to the PULP-O-MIZER just yet but if you’d like to test it, let me know and we’ll see if we can make that happen.)

Long before those features were all in, anyway, I could see that I wanted some things to change. Most of this involved rearranging and reworking the text entry controls but it also meant adding some new features like selectable typefaces and colors, along with an on/off switch for the drop shadow behind the text elements. So once my brain had recovered from the flu I got to work on those. They’re in now, and they look like this:

Pulp_O-Mizer text panel

There’s another feature that I’m reluctant to add and there’s one more optimization that I may tackle even though it might create some new problems. So I’m trying to make my mind up about a couple of things and just working on new image layers while those issues get sorted out. There’s the documentation to finish, too. So I still have a pretty full plate, and the whole question of where the PULP-O-MIZER will make its home is kind of up in the air, too.

I’ve been hoping to unleash the PULP-O-MIZER on a hapless world by the end of the month: but we’ll see. I want it to be very polished before that happens and there’s no way to be certain exactly when that’ll be. But soon! Or soonish! Or soon-like!

Something like that.

Pulp-O-Mizer: Night of the MEMES

 
 
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