Webomator: Bradley W. Schenck's blog
Bradley W. Schenck's books Webomator Blog Topics Archives Retro Sci Fi
Search retro robot art
Subscribe RSS retro future Bradley W. Schenck at Facebook Bradley W. Schenck at Goodreads Bradley W. Schenck on Twitter Bradley W. Schenck at DeviantArt Bradley W. Schenck Also by Bradley W. Schenck I play games.
Rocket Ranger Reloaded, a 21st Century version of the classic Cinemaware game

Filed under Found on the Web

Cinemaware's Rocket Ranger reloaded

Back in the late 1980s one of the most exciting game developers for the Amiga was Cinemaware. They carved out a unique, special niche with a combination of action sequences, storytelling, and puzzles in a series of games that were each based on some kind of movie making from the golden, silver, and (mainly) brazen eras of film.

With titles like Defender of the Crown, The Three Stooges, It Came from the Desert! and Rocket Ranger, Cinemaware had a speedy rise that was eventually followed by a speedy fall. But in between, with ports of their games to all the popular computers of the day, they earned a place in the memories of game players of A Certain Age.

These games have been given new life through remakes, reboots, and reimaginings, largely due to Kickstarter. As a follow-up to last year’s successful remastered edition of Wings, the company is now trying to gain support for this completely rebuilt, expanded edition of Rocket Ranger – the popular “I’m not the Rocketeer!” game that was itself a reimagining of the old serial adventures of the 1940s and 1950s.

The new Rocket Ranger Reloaded pits the same kind of rocket pack hero against the same kind of inevitable Nazis. It’s a brand new version of the original idea, with its dogfights, gun battles, boxing, and rocket research; but in its reloaded form the game will sport completely new graphics, new locations and scenarios, an original soundtrack, and even more retro futuristic gear.

At the basic funding goal of $89,999 there will be versions for Windows and Mac computers. The various stretch goals for the project add support for Android, iOS, PS4, Xbox One and PS Vita.

Digital copies of the game are available for pledges of $19 or more; physical copies start at $55. The project concludes on December 17 and rewards are scheduled for September 15, 2015.


Leave a Reply

Your email address will not be published. Required fields are marked *

The Webomator Blog is powered by WordPress.
Down in the Basement. Where it Strains Against its Chains and Turns a Gigantic Wheel of Pain, for all Eternity. Muahahahahaha.