{"id":30,"date":"2007-07-18T16:36:22","date_gmt":"2007-07-18T20:36:22","guid":{"rendered":"https:\/\/www.webomator.com\/2007\/07\/18\/tutorial-making-displacement-mapped-terrain-with-world-machine-and-3ds-max\/"},"modified":"2007-07-18T16:36:22","modified_gmt":"2007-07-18T20:36:22","slug":"tutorial-making-displacement-mapped-terrain-with-world-machine-and-3ds-max","status":"publish","type":"post","link":"https:\/\/www.webomator.com\/wordpress\/2007\/07\/18\/tutorial-making-displacement-mapped-terrain-with-world-machine-and-3ds-max\/","title":{"rendered":"Tutorial: Making Displacement Mapped Terrain with World Machine and 3DS Max"},"content":{"rendered":"<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.webomator.com\/grafx2\/tutes\/terrain01\/terraintest.jpg\" alt=\"Displacement Mapped terrain from World Machine and 3DS Max\" height=\"298\" width=\"501\" \/>\n<p style=\"margin-top:12px;\">\nThis is a test rendering of a natural landscape which I rendered in 3DS Max 8. The terrain&#8217;s  from a height map I generated with the free version of <a href=\"http:\/\/www.world-machine.com\/\" target=\"_blank\" rel=\"noopener noreferrer\"><em>World Machine<\/em><\/a>. This height map became a Displacement map in 3DS Max.\n<\/p><p>\nI&#8217;ve written up a <a href=\"https:\/\/www.webomator.com\/making-displacement-mapped-terrain-with-world-machine-and-3ds-max\/\">tutorial<\/a> on how I created the height map (in World Machine) and turned it into a textured 3D landscape using 3DS Max. You can read the whole review\/tutorial <a href=\"https:\/\/www.webomator.com\/making-displacement-mapped-terrain-with-world-machine-and-3ds-max\/\">here<\/a>.\n<\/p>","protected":false},"excerpt":{"rendered":"<p>This is a test rendering of a natural landscape which I rendered in 3DS Max 8. The terrain&#8217;s from a height map I generated with the free version of World Machine. This height map became a Displacement map in 3DS Max. I&#8217;ve written up a tutorial on how I created the height map (in World [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,15],"tags":[],"class_list":["post-30","post","type-post","status-publish","format-standard","hentry","category-computer-graphics","category-works-in-progress"],"acf":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.webomator.com\/wordpress\/wp-json\/wp\/v2\/posts\/30","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.webomator.com\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.webomator.com\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.webomator.com\/wordpress\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.webomator.com\/wordpress\/wp-json\/wp\/v2\/comments?post=30"}],"version-history":[{"count":0,"href":"https:\/\/www.webomator.com\/wordpress\/wp-json\/wp\/v2\/posts\/30\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.webomator.com\/wordpress\/wp-json\/wp\/v2\/media?parent=30"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.webomator.com\/wordpress\/wp-json\/wp\/v2\/categories?post=30"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.webomator.com\/wordpress\/wp-json\/wp\/v2\/tags?post=30"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}