So you’ve seen the Green Room, where my characters while away the hours until their names come up on the call sheet; and really, all the characters get to enjoy its amenities. But so far we’ve only looked at named characters: those human and mechanical people who have lines, or – if they’re not equipped for speech – something like lines.
But that’s not everyone: in Slaves of the Switchboard of Doom there are hundreds of robots from the Fraternal League of Robotic persons; there’s a council room filled with the Priests of the Spider God; there are plenty of switchboard operators who pitch in, but never chime in; and so on. And at last there are those characters who simply mill around in the backgrounds of the illustrations. Like Hazel, here.
Hazel falls into that category of character actors who we see over and over again in the old studio films. She’s individual enough to stand out even though she never gets a line. If she minds at all, she won’t let on. Hazel’s a pro.
Hazel’s especially useful to me because her silhouette is so distinctive. I need a bunch of robots. I’m still modelling them as they’re needed for one chapter or another. In order to give them plenty of personality in such humble roles, I’m trying to create varied body types.
The fact is, though, I’m kind of taken with Hazel here. I may have to give her a bigger role in the future. That’s it, hon: I can make you a star.