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	<title>Comments on: Parametric Human Modeling for 3D Character Design</title>
	<atom:link href="http://www.webomator.com/2007/11/04/parametric-human-modeling-for-3d-character-design/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.webomator.com/2007/11/04/parametric-human-modeling-for-3d-character-design/</link>
	<description>Swell News, Hype &#038; Hyperbole from the Secret Laboratory at Webomator.com</description>
	<pubDate>Wed, 19 Nov 2008 11:59:48 +0000</pubDate>
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		<title>By: Marina</title>
		<link>http://www.webomator.com/2007/11/04/parametric-human-modeling-for-3d-character-design/#comment-2929</link>
		<dc:creator>Marina</dc:creator>
		<pubDate>Thu, 28 Aug 2008 17:05:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.webomator.com/2007/11/04/parametric-human-modeling-for-3d-character-design/#comment-2929</guid>
		<description>I like it.</description>
		<content:encoded><![CDATA[<p>I like it.</p>
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		<title>By: Bradley W. Schenck</title>
		<link>http://www.webomator.com/2007/11/04/parametric-human-modeling-for-3d-character-design/#comment-943</link>
		<dc:creator>Bradley W. Schenck</dc:creator>
		<pubDate>Wed, 30 Apr 2008 04:29:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.webomator.com/2007/11/04/parametric-human-modeling-for-3d-character-design/#comment-943</guid>
		<description>I haven't forgotten it; it's on my short list of things to try, but I haven't downloaded the demo yet :).</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t forgotten it; it&#8217;s on my short list of things to try, but I haven&#8217;t downloaded the demo yet :).</p>
]]></content:encoded>
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	<item>
		<title>By: PiBi</title>
		<link>http://www.webomator.com/2007/11/04/parametric-human-modeling-for-3d-character-design/#comment-940</link>
		<dc:creator>PiBi</dc:creator>
		<pubDate>Wed, 30 Apr 2008 04:18:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.webomator.com/2007/11/04/parametric-human-modeling-for-3d-character-design/#comment-940</guid>
		<description>I think you forgot something... 
Please have a look at QUIDAM : www.n-sided.com
It is innovative, pro, powerful, fast, very easy to use and yet affordable. QUIDAM can create millions (and much more) of unique multi-resolution characters from one single base... and it comes with a lot of different Model Packs (i.e characters bases) realistic, semi-realistic, fantasy, cartoons... which are continuously enriched.
It has advanced sculpting tools, 3D paint, skinning tools etc...
QUIDAM can export ready-to-be-animated characters, fully UV mapped, textured, skinned and rigged, to almost any 3D animation suite (Maya, Max, C4D, Lightwave, Carrara, XSI...)
Have a try ...

By the way congratulations for your superb works and your universes !

Regards

PiBi</description>
		<content:encoded><![CDATA[<p>I think you forgot something&#8230;<br />
Please have a look at QUIDAM : <a href="http://www.n-sided.com" rel="nofollow">http://www.n-sided.com</a><br />
It is innovative, pro, powerful, fast, very easy to use and yet affordable. QUIDAM can create millions (and much more) of unique multi-resolution characters from one single base&#8230; and it comes with a lot of different Model Packs (i.e characters bases) realistic, semi-realistic, fantasy, cartoons&#8230; which are continuously enriched.<br />
It has advanced sculpting tools, 3D paint, skinning tools etc&#8230;<br />
QUIDAM can export ready-to-be-animated characters, fully UV mapped, textured, skinned and rigged, to almost any 3D animation suite (Maya, Max, C4D, Lightwave, Carrara, XSI&#8230;)<br />
Have a try &#8230;</p>
<p>By the way congratulations for your superb works and your universes !</p>
<p>Regards</p>
<p>PiBi</p>
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	<item>
		<title>By: OilersFan</title>
		<link>http://www.webomator.com/2007/11/04/parametric-human-modeling-for-3d-character-design/#comment-683</link>
		<dc:creator>OilersFan</dc:creator>
		<pubDate>Sun, 02 Mar 2008 02:22:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.webomator.com/2007/11/04/parametric-human-modeling-for-3d-character-design/#comment-683</guid>
		<description>Can I make my own animated character?</description>
		<content:encoded><![CDATA[<p>Can I make my own animated character?</p>
]]></content:encoded>
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